Fluffy Hair for VRC
$4.99
$4.99
https://schema.org/InStock
usd
ProtoGoato
Show off your edgy side with the Fluffy Hair asset for VRChat avatars! While originally designed for the Delphy Kobo base, this asset can be easily resized to fit your avatar of choice.
-- Features
- Comes as a VRCFury prefab, allowing for easy installation with minimal effort.
- Can be adapted to fit any VRChat avatar
- 7792 polygon count
- Physbone component with colliders
- VRCFury Armature Link and a menu toggle component
- Comes with a lilToon material shader, but also can be easily changed
-- Important
- If your avatar's head bone is not named 'Head' (case sensitive), you will need to change the bone name in the Armature Link component before adding it to your avatar.
Here's a snippet of how the hair Physbones will behave in unity and VRC, using my personal avatar.
-- Installation Instructions
- Import the unity package into your project
- Drag the fluffyHair prefab onto your avatar
- Enjoy!
Installation Demo
(note: I used the Gesture Manager tool to preview the menu functionality, but you don't need to do this to add the hair. You should be fine after dropping the prefab onto your avatar)
--TOS
* You are free to use this asset on public avatars and commissions (both parties don't need to own the asset as long as you do) but otherwise avoid sharing the files with others.
* Don't take credit for this asset as your own.
-- Contact Info
- discord: @_guffel
- email: fuffelbag@gmail.com
Contact me if you have any issues!
Unity Package - .fbx file - Substance Painter file
Physbones
✓
Automatic Armature Link
✓
Menu Toggle
✓
Poly count
7792
all the huzz
✓✓✓
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